• About Me
  • Résumé
  • Software
    • Classification of Galaxy Morphologies Using Support Vector Machines (2014)
    • Realtime Topic Analysis of Twitter Streams (2014)
    • Hadoop Cluster, Wikipedia, and Six Degrees of Separation (2014)
    • Creative Key (2012)
    • Tone Generator with Speech Recognition iOS App (2012)
  • Hardware
    • Virtual Reality With Haptics Integration (2014)
    • LC3b 5-Stage Pipeline Processor (2011)
    • Wireless Glove-Controlled Electric Mountainboard (2011)
    • Wireless PS2-Controlled Electric Mountainboard (2010)
    • Multi-Touch Screen (2009)
Andres Guzman-Ballen

Virtual Reality with Haptics Integration

For my graduate research, I collaborated with a team of UIUC Neuroscience Graduate Students to build a virtual reality system designed to immerse user in virtual environment on a visual, aural, and tactile level. We utilize the Unity 3D game engine and code C# scripts to integrate the Oculus Rift, Leap Motion, and custom haptic glove peripherals. Just in case you are interested, my graduate thesis goes into detail. Here is a video of one of the tasks we want to run in order to learn more about spatial memory and an image of our first haptics glove prototype:
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